Folders

Previous pageReturn to chapter overviewReturn to Top Next page

 

 

 

 

 

 

 

 

SVDesigner

 

 

Scene objects are grouped into folders, much like files on a hard disk are grouped into directories. Folders can be nested to any level; this is useful to organize complex data into groups. Folders are not required for purposes of modeling, they are merely a useful convenience for organization of data.

 

Geometry is grouped into folders by type as a default; refer to the Creating and Organizing Geometry section for more information on this.