Geometry

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SVDesigner

 

 

Geometry is the fundamental unit of information in a SVDESIGNER conceptual model. Geometry can be drawn, typed into the software, or imported from a variety of external sources. (Refer to the Creating and Organizing Geometry section for more information on this.) Once present, it can be adjusted to fit project requirements. Geometry appearance can be modified as desired, by adjusting each object's formatting options.

 

Each type of supported geometry is described below.