Remove Duplicate Points

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SVDesigner

 

 

The Remove Duplicate Points menu item will remove duplicate points from the currently selected geometry object. The exact behavior varies based on the geometry type. Note that it is not possible for a grid to contain duplicate points.

 

This is an in-place operation; existing geometry will be updated and no new geometry will be added.

 

Meshes:If the mesh is an indexed mesh, duplicate vertex points are checked, and duplicates removed if present. Redundant or duplicate triangles that exist or may be created by removing duplicate vertex points are also removed.

 

 If the mesh is a non-indexed mesh, this command has no effect. Non-indexed meshes with adjacent triangles will always have duplicate values and this is intentional.

 

Polygons:Adjacent points are checked, to remove duplicates if they occur. Duplicates that occur elsewhere in the polygon indicate an improperly formed polygon, and must be handled with some other method. If the last and first point are identical, the extra point is removed as it is unnecessary for polygon geometry objects.

 

Polylines:Adjacent points are checked, to remove duplicates if they occur. Duplicates that occur elsewhere in the polygon indicate an a self-intersecting or crossing polyline, which is not addressed by this operation.

 

Regions:Adjacent points are checked, to remove duplicates if they occur. Duplicates that occur elsewhere in the region indicate an improperly formed region, and must be handled with some other method. If the last and first point are identical, the extra point is removed as it is unnecessary for region geometry objects.

 

Scatter:Duplicate scatter points are checked, and duplicates removed if present.